Sezaru

Being out of a job gives me a lot of free time, so I decided to learn 3D with Blender (I tried a few things here and there in the past but always gave up). I made a 3D version of the monkey character I often draw.
I learned a ton during the process, made a boat load of errors, everything broke so many times. But hey you have to start somewhere. I'll hopefully do better on the next one.
Asset made in blender. Textures, Normal and roughness map in overpainted in photoshop. Rendered in marmoset.